#ifndef __VCPUTYPES_H #define __VCPUTYPES_H #include <bfc/platform/platform.h> // Basic types #define SCRIPT_FIRSTTYPE SCRIPT_VOID #define SCRIPT_VOID 0 #define SCRIPT_EVENT 1 #define SCRIPT_INT 2 #define SCRIPT_FLOAT 3 #define SCRIPT_DOUBLE 4 #define SCRIPT_BOOLEAN 5 #define SCRIPT_STRING 6 #define SCRIPT_OBJECT 7 #define SCRIPT_ANY 8 #define SCRIPT_LASTTYPE SCRIPT_ANY static const GUID guidNull = { 0x00000000, 0x0000, 0x0000, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; #include <api/script/scriptvar.h> #ifdef _MSC_VER #pragma pack(push, 1) #else #pragma pack(1) #endif typedef struct { scriptVar v; int scriptId; int varId; char transcient; char isaclass; char isstatic; } VCPUscriptVar; typedef struct { int varId; int pointer; int DLFid; int scriptId; } VCPUeventEntry; typedef struct { wchar_t *functionName; int basetype; int scriptId; int DLFid; void *ptr; int nparams; } VCPUdlfEntry; typedef struct { char *codeBlock; int scriptId; int dlfBase; int varBase; int size; char *debugsymbols; int debugsize; } VCPUcodeBlock; typedef struct { int cmd; int id; } maki_cmd; #ifdef _MSC_VER #pragma pack(pop) #else #pragma pack() #endif #endif