/* This file was generated by Maki Compiler, do not edit manually */ #include #include "c_querylist.h" #include C_QueryList::C_QueryList(ScriptObject *object) : C_GuiObject(object) { inited = 0; obj = NULL; C_hook(object); } C_QueryList::C_QueryList() { inited = 0; obj = NULL; } void C_QueryList::C_hook(ScriptObject *object) { ASSERT(!inited); ScriptObjectController *controller = object->vcpu_getController(); obj = controller->cast(object, queryListGuid); if (obj != object && obj != NULL) controller = obj->vcpu_getController(); else obj = NULL; if (!loaded) { loaded = 1; onresetquery_id = WASABI_API_MAKI->maki_addDlfRef(controller, L"onResetQuery", this); } inited = 1; } C_QueryList::~C_QueryList() { } ScriptObject *C_QueryList::getScriptObject() { if (obj != NULL) return obj; return C_QUERYLIST_PARENT::getScriptObject(); } void C_QueryList::onResetQuery() { ASSERT(inited); WASABI_API_MAKI->maki_callFunction(getScriptObject(), onresetquery_id, NULL); } int C_QueryList::loaded=0; int C_QueryList::onresetquery_id=0;